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A Quick Mid/Late Game Tip for Pokemon Unite Players

by admin August 2, 2021
written by admin

Hi Pokemon Unite Fans here is Quick tips i would like to share with you guys that i found on reddit and could not resist myself to post here.

Picking the Right Pokemon Build is must but Most of players forgot the main objective in the game as they are busy with fighting each other. Deadnaw is very important objective that you don’t want to give to the enemies.

Dreadnaw spawns at 7:00 min, as such, EVERYONE should make their way to the bottom lane and contest Dreadnaw. If the opposing team tries to contest at any point (depending on the remaining health of Dreadnaw) you should stop attacking it immediately and fight them off of it. It’s an important objective that you can’t afford it being handed over to the opposing team, so you have to be as safe with it at possible.

After you have successfully taken Dreadnaw, (and this part may sound weird but hear me out) DON’T take the first goal post. The reason why you don’t want to dunk those precious points in, is because it allows them to comeback and gain exp and points through the Pokemon that spawn after the goal post is taken. It’s also a lot harder for your team to dunk more points in, because at that point, it’s still early on in the game and the opposing team has the jump pad to easily interrupt you. It’s okay to get the first goal post low, but don’t ultimately take it.

After Dreadnaw you should be grouping up and actively challenging fights against the opposing team to deny exp and hinder their chances of coming back.

Continue to take Dreadnaw everytime it spawns (it spawns every 2 minutes from when it’s taken) and then eventually take Zapdos in the same fashion as you did with the first Dreadnaw to close out the game.

August 2, 2021 0 comment
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Wild Rift

Learn How and When To Get Grievous wounds In Wild Rift

by admin October 28, 2020
written by admin

Hi If you are new to League of Legend Wild Rift then this guide will help you alot. Mundo As my Main i am happy that no one buys executioner’s calling or bramble vest in the early game. But at the same time, it really irritates me that no one in my team buys a Grievous Wounds item when the enemy team is dependent on healing.

I am gonna list all the champions that rely on healing, and when you see these in the game, and you are lanning against them, please, rush to

  • Executioner’s calling when youre an AD champion
  • Bramble Vest if you’re a tank
  • Morellonomicon if you’re a mage

List of champion with Healing Ability: •

  • Dr. mundo, his ultimate and passive heal him by a lot, its the main reason why he is so strong
  • Soraka, Nami, Sona, they’re all healers.
  • Nasus, passive gives him physical vamp
  • Master Yi, Meditate + items
  • Fiora, Yasuo, and Jax, they all have insane healing mid to late, you dont need to necessarily rush grievous wounds against them, i recommend getting the Grievous wounds item second when going up against them.

Source – Reddit by u/ImAmOnesie

October 28, 2020 0 comment
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Idle Arena

Nord Skill Analysis & Artifacts Guide – Idle Arena Evolution Legends

by Pankaj July 20, 2020
written by Pankaj

Nord is a Defense champion from Abyss class. With royal blood in his veins, Nord can shake the ground with the power of his hammer and there is a chance to stun the enemies for 2 rounds. Nord can recover his HP when he has low HP.

Nord Skills:

Let’s discuss the skills of Nord below:

Hammer Blow

Active skill: Shakes the ground, dealing (100% of Attack) damage to the target and adjacent enemies, with a 15% chance to stun the target for 2 rounds.

Royal Bloodline

Passive skill: When Nord is attacked and its HP falls below 30%, all negative effects are removed, and 20% of own Max HP is recovered (can only trigger once per battle).

Royal Armor

Passive skill: HP increases by 25%. Armor increases by 15%.

Flame Avatar

Passive skill: When Royal Bloodline is triggered, Flame Avatar is also triggered, giving all attacks an extra 60% burning effect for 2 rounds, and giving self Control Immunity. Flame Avatar lasts for 3 rounds.

Nord Artifacts Suggestion

July 20, 2020 0 comment
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Idle Arena

Pyrax Skill Analysis & Artifacts Guide – Idle Arena Evolution Legends

by Pankaj July 20, 2020
written by Pankaj

Pyrax is an Attack champion from Abyss class. Pyrax can summon Meteors to attack the current target and also his adjacent enemies. Pyrax can also spew Flame orbs to random enemy target like a dragon.

Pyrax Skills:

Let’s discuss the skills of Pyrax below:

Meteor Fall

Active skill: Summons meteors to deal (260% of Attack) to current target, and 15% splash damage to adjacent enemies.

Flame Sputter

Passive skill: Basic attacks are replaced with quickly spewing out 3 Flame Orbs. Each Flame Orbs deals (70% of Attack) to a random target, and 15% splash damage to adjacent enemies.

Dragon Fall

Passive skill: Attack increases by 27%. HP increases by 15%. Skill Damage Reduction increases by 22%.

Flame Blast

Passive skill: Splash damage dealt increases to 30%.

Pyrax Artifacts Suggestion

July 20, 2020 0 comment
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Idle Arena

Galiel Skill Analysis & Artifacts Guide – Idle Arena Evolution Legends

by Pankaj July 20, 2020
written by Pankaj

Galiel, a Defense champion from Abyss class. Galiel has a Soul Eater Sword that helps her extracting the soul of random enemies, dealing damage to them. While taking an attack, her magic sword will consume Soul Energy.

Galiel Skills:

Let’s discuss the skills of Galiel below:

Soul Eater Sword

Active skill: Wields a magic sword, extracting the souls of 3 random enemies, dealing (100% of Attack) damage and stealing 5% of the target’s Attack and Armor for 3 rounds.

Soul Shift

Passive skill: When taking an attack, the magic sword will get Soul Energy (up to 5 stacks). Your next basic attack will consume all Soul Energy, each stack boosting this attack by 12% Attack, 12% Leech.

Fallen Will

Passive skill: HP increases by 30%. Crit increases by 20%.

Soul Reap

Passive skill: Basic attack is replaced with an attack dealing (100% of Attack) damage to front row targets. For each target killed by this attack, you will immediately get 1 stack of Soul Energy.

Galiel Artifacts Suggestion

July 20, 2020 0 comment
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Idle Arena

Heth Skill Analysis & Artifacts Guide

by Pankaj July 20, 2020
written by Pankaj

Heth is a Defensicve champion from Abyss class. Heth can take great amount of damage like a Defensive champion and also can use her spear to deal damage to enemies. While blocking enemies attack, her attack and crit increases.

Heth Skills:

Let’s discuss the skills of Heth below:

Flying Slash

Active skill: Wields a spear, dealing (140% of Attack) damage to the current target and any targets on either side.

Phantom Slash

Passive skill: Basic attacks are replaced by Phantom slash, slashing a random enemy 3 consecutive times, dealing (70% of Attack) damage, with a 35% chance to Taunt the target after the attack for 2 rounds (Taunted targets can’t use skills, and will be forced to attack the taunter).

Hell Shield

Passive skill: HP increases by 20%, Block increases by 30%.

Block Counter

Passive skill: When Heth blocks, increases Attack and Crit by 3% for 4 rounds.

Heth Artifacts Suggestion

July 20, 2020 0 comment
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Idle Arena

Qalrok Skill Analysis & Artifacts Guide – Idle Arena Evolution Legends

by Pankaj July 14, 2020
written by Pankaj

Qalrok, a Defensive champion from Abyss class with a Stone like appearance. Qalrok has the capability of adding Lava Screen for self, and has a rock solid structure who can take massive amount of damage.

Qalrok Skills:

Let’s discuss the skills of Qalrok below:

Lava Screen

Active skill: Adds a Lava Screen for self that lasts 2 rounds. When the screen is active, Molten Titan can’t move, but all damage is reduced by 35%, and attackers are dealt 60% burning damage for 3 rounds.

Monolith Dash

Passive skill: Monolith Dash is triggered immediately after Lava Screen ends, dealing (90% of Attack) to the current target and adjacent enemies.

Rock Solid

Passive skill: HP increases by 25%. Armor increases by 30%.

Flame Mystery

Passive skill: When Monolith Dash hits a burning enemy, Talos sets off all burn effects on the target, dealing damage equal to 80% of remaining burn damage (capped at(1000% of Attack) damage), and recovering HP equal to 45% of damage dealt.

Qalrok Artifacts Suggestion

July 14, 2020 0 comment
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Idle Arena

Jaina Skill Analysis & Artifacts Guide – Idle Arena Evolution Legends

by Pankaj July 14, 2020
written by Pankaj

Jaina is a Support champion from Dungeon class. As a support champion, she supports her team by summoning Demons and Specters. The summoned Specters of Jaina will stop at nothing even after her own death and starts attacking random enemy targets after her death.

Jaina Skills:

Let’s discuss the skills of Jaina below:

Specter Breath

Active skill: Summons a demon to spit out dark energy, dealing (120% of Attack) damage to front row enemies, with a 50% chance to silence the target for 2 rounds.

Dead Specter

Passive skill: When performing a basic attack, Jaina summons a specter that lasts for 3 rounds, and then commands all Specters to attack random energy heroes for (80% of Attack) damage, with a 25% chance to silence for 2 rounds.

Touch of Death

Passive skill: Attack increases by 20%. Armor Break increases by 10%. Precision increases by 10%.

Specter Dash

Passive skill: When Jaina dies, all remaining Specters attack random enemies. Each Specter deals (100% of Attack) damage, with a 50% chance to silence the target for 2 rounds.

Jaina Artifacts Suggestion

July 14, 2020 0 comment
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Idle Arena

Malastor Skill Analysis & Artifacts Guide – Idle Arena Evolution Legends

by Pankaj July 14, 2020
written by Pankaj

Malastor, a demon from Abyss class and an Attack champion. Malastor can generate a Crit Aura for the allies but it disappears with his death, and also has power of raging fire that helps him dealing damage to enemies.

Malastor Skills:

Let’s discuss the skills of Malastor below:

Abyssal Fury

Active skill: Unleashes a raging fire from the abyss, dealing (170% of Attack) damage to the current target and any targets on either side.

Crit Aura

Passive skill: At the beginning of battle, generates a Crit Aura that lasts 3 rounds, increasing Crit for other allies by 20%. The aura disappears when Malastor dies. (Will only be cast once if multiple Malastors are in the lineup)

Demon Pounce

Passive skill: When an ally’s basic attack or active skill deals a crit strike, Malastor has a 75% chance of making a follow-up attack on the target, dealing (Attack 110%) damage (an AoE attack will only trigger this effect once).

Demon Power

Passive skill: Attack increases by 20%. Crit increases by 20%.

Malastor Artifacts Suggestion

July 14, 2020 0 comment
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Idle Arena

Hexus Skill Analysis & Artifacts Guide – Idle Arena Evolution Legends

by Pankaj July 14, 2020
written by Pankaj

With an appearance like a soul reaper, Hexus is an Attack champion from Dungeon class. Hexus has the power to summon a reaper to kill the target consuming the soul of enemy, and receives enemy attack for 3 rounds.

Hexus Skills:

Let’s discuss the skills of Hexus below:

Death Sickle

Active skill: Casts Death Sickle, dealing (140% of Attack) damage to 3 random targets.

Dark Reaping

Passive skill: Basic attacks are replaced with an attack dealing (70% of Attack) damage to 2-3 random targets.

Reaper Descent

Passive skill: When Hexus attacks an enemy who has less than 15% HP, it will summon a reaper to kill the target (capped at 1000% Attack damage).

Soul Suction

Passive skill: After Reaper Descent kills a target, the enemy’s soul is consumed, and Hexus receives 25% of the enemy’s Attack for 3 rounds.

Hexus Artifacts Suggestion

July 14, 2020 0 comment
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  • A Quick Mid/Late Game Tip for Pokemon Unite Players
  • Learn How and When To Get Grievous wounds In Wild Rift
  • Nord Skill Analysis & Artifacts Guide – Idle Arena Evolution Legends
  • Pyrax Skill Analysis & Artifacts Guide – Idle Arena Evolution Legends
  • Galiel Skill Analysis & Artifacts Guide – Idle Arena Evolution Legends

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